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Crysis Review by RoundHaed

PC version with DirectX9 and 10. Since the days of Doom I have been fascinated with the imersive video game. I played the Atari and liked it but, never loved it. As I said when I first "laid eyes" on Doom I was hooked forever and driven to build the machines that could run those monsterous games.

Crysis is the current hands down "killer app" for PC and it is a dirty rotten shame that Crytek didn't make a killing on it but, that is a different article. To look at the CryEngine 2 specs click here. Download this video from Crytek it will knock your socks off. I hate beating around the bush so... I loved Crysis. I also hated it as I hate myself for helping to drive the industry this way. What  I mean is if you're building the killer PC because you love the games then you demand the games that can show it off. This makes the developers, publishers and hardware manufacturers drool and want to make the stuff to sell, helping us fuel the "cycle". This leaves out the casual gamer that can't do a hardware refresh every six months (again different article). Needless to say you won't be truely happy with Crysis with anything less than "Pentium 4 Extreme" or "Core2" and a Nvidia 8800 series video card or AMD/ATI equivalent.  I had the Core2 and was pretty happy with the GeForce 6600GT and Supreme Commander and then Crysis came... I realized had to try to get a 8800GTS at least and I did. Much better :-) Crysis does scale well but, in my opinion when you scale down to a certain point where it is less impressive than FarCry (CryEngine), you won't be excited about it .

Well, if you got the hardware or don't mind Crysis looking duller than FarCry then on to the love part.

I Got the PC going, most settings medium, added config tweaks for DirectX9 (forget about DX10, unless you can't) to set physics and textures to high and foliage draw distance to high (I don't like the vegitation appearing and disappearing "popping" so much) then in the island level coming into the first emcampment it becomes clear it was totally worth the pain... Crysis is gorgeous. Walking into that camp seeing the sunlight, the water I just wanted to Cry :/ I don't want to disalusion anybody though, the hardware requirements are stiff and even with what I had described above I still had to turn my graphics down considerably during two major parts of the game one of them being the ending.

Continuing your mission you also realize you have to think and plan a little more (definatly not Doom). You have alot of choices though and ways to die too. Vehicles to drive include trucks, boats and tanks (tank battle was my favorite). You have this really nice state of the art suit that makes you strong, fast, armoured or cloaked (all at a cost of rechargable enery though) along with the ability to pickup spiffy guns and customize them. You also have a sprawl of land in front of you, openess is half the appeal of Crysis. This all makes for an awsome spectacle that is a fun game. The voice acting, artwork, animation, lighting, "in-game" cinimatics were all "top notch". The story played out well and it gave you enough information without boring you or making you scrounge for it. Overall I think it is a great example of how you can lead a player through a story without having it feel or be so static and scripted with everything spelled out for you. There was enough closure in the ending that you were fairly satisfied but, of course there is more to the story. I don't care who you are you don't ever kill a franchise by actually having an ending and even if you try you can always bring it back. So we can only hope that Crytek will make another Crysis for us. 

Physics derserves a paragraph by itself. I swear I spent 20 hours playing demo waiting for the full version. Blowing up trucks and generally doing as much physics/damage as possible. Mind you though, you must be running physics at high settings for it all to work. Trees were shaking, falling, splitting there is dust, rocks, crap, crabs flying, buildings falling and flying apart, unbelievable! Trying to mess with the game engine proves that although all software has bugs Crytek managed to pull of something I likely would have not thought possible not too long ago. To me it is like providing the power of an authoring program like 3D Studio Max in real time with the same breath and stroke (not really but, awful close).

I did play multiplayer and I was able to get into some of the non goal oriented maps and have fun. I also noticed less annoying people (a little more calculating set I believe) than the typical Halo 3 match on XBOX Live. I do intend to play some of the other map types as I believe they could be insanly addicting. To be fair though I have not played enough multiplay to give it any real judgment.

A little more bad...  Games are short these days and you could easily tear through this one, you certainly don't have to that and I highly recommend you don't. Take time to smell the translucent palm leaves.

I rate Crysis as Pretty Tasty! If you have the PC for it then you already have hundreds invested... buy this game! Just to show off if nothing else. If  you wanted a worthy successor to FarCry this is also your game. Comment.